Behavior Management System

 

Classroom Rules

1. Listen carefully & Follow directions

2. Work quietly. Do not disturb others who are working

3. Respect others. Be kind with your words and actions.

4. Respect school and personal property

5. Turn all work in each and every day.

Behavior Management System

    In conjunction with our classroom economy, our classroom will be using a behavior pocket chart to monitor classroom behavior. Each student will have slot on our behavior chart. In each slot will be four color cards (blue, green, yellow, red). Each student will start with blue at the beginning of each day. The chart below explains the process.

Color Code

Description

Consequences

Behavior Grade

Blue

Excellent!

None! Way to Go!!

S (100%)

Green

Good

Warning

S (80%)

Yellow

Caution

Complete Behavior Slip for the day, lose recess for one day, and pay $5 fine.

N (60%)

Orange

Danger

Parents contacted about behavior through note or phone call, Complete Behavior Slip for the day, lose recess for one day, and pay $10 fine.

N (50%)

Red **Severe**(See below for Severe Clause)

Unacceptable

Visit to office with Discipline Note, Parents contacted by phone, lose recess for two days, and pay $20 fine.

N (40%)

      Each time a student moves to the next color card (green, yellow, red), he/she will be required to fill out a BEHAVIOR SLIP. Each behavior slip sent home MUST be signed by the parent/guardian and returned the very next day. If a student fails to turn in the behavior slip the next day, he/she will automatically lose recess for the day. There is NO EXCEPTION to this policy. Students are EXPECTED to be responsible for notes sent home. If the behavior slip is still not turned in by the second day, the student will have to call home to explain what has happened.

     If a student fails to turn in an assignment when it is due, they will automatically be sent to next color card (Example: If on Green, the student will move to Yellow.). Completing all assignments on time is EXPECTED in fifth grade. There will be NO EXCEPTIONS to the homework policy. Refer to homework section for consequences and awards for not turning/turning in homework for more information concerning this policy.

 Severe Clause

  The severe clause goes into effect when a student demonstrates severe behaviors such as verbal and/or physical abuse to a fellow student or teacher. If this should happen, the student skips all other levels of color and automatically is sent to red. They will then be issued an office referral. The administrator will determine the consequence for the behavior. The student’s conduct grade will be given a “N” (40%) for the day.

 Behavior Rewards

Individual Behavior Rewards: Each day that a student has not had to move to green, he/she will receive $1 in Frog Bucks. Refer to Classroom Economy for more information regarding Frog Bucks. Once a student has accumulated five (5) days in a row of perfect behavior, they will receive a hole punch on their Behavior Punch Card. Once the Behavior Punch Card is completely filled, the student will receive $100 in Frog Bucks.

Group Behavior Rewards: At the end of each day, a group will receive a marble in their marble jar when the whole group has remained on Blue for the whole day. Every four and half weeks, the group with the most marbles will be able to eat in the classroom with the teacher. At the end of the nine week grading period, the group with the most marbles will get to have a pizza party in the classroom during lunch.

Forms

Behavior Slip

Behavior Journal

Classroom Pledge

Behavior Punch Card

  Behavior Management Checklist

Behavior Header for Behavior Chart


Ms. Sanchez has graciously allowed me to use her ideas in order to develop my behavior management system. I would like to thank Ms. Sanchez for allowing me to do this. Please click here to be taken to Ms. Sanchez' wonderful website.  I also have a link to her website in the Teacher's Lounge.

 

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